About Me

I’ve 15+ years of experience, mostly in the gaming industry. I started my journey in 2004 when I was in high school, I started as a part-time Flash & ActionScript developer which was responsible for creating mini-games, interactive applications, and websites. I work for companies and led teams to create several genres labeled casual and mid-core for mobile and web platforms. For quite a while I use Unity and C#. In addition, for a few years, I have had Google Firebase, Cloud, NodeJS, TypeScript, NoSQL DB (And some backend techs) experience along with multiplayer game development.

I consider myself good at large projects because I like designing game architectures for the long run. I approach projects considering the final product, team capability, resources, and target audience. I know how the client, backend, and artwork along with every step of the development process, and the importance of understanding the final product and target audience.

Career Past

My skills; 

  • Full-Stack development, Client & Backend
  • Strong game product experience, from idea to production
  • Technical decision making
  • Analytic Thinking
  • Strong Game Architecture and OOP code design
  • Cross-Platform (Mobile, web)

Techs such as;

  • Unity3D 
  • C#
  • TypeScript
  • Firebase
  • Google Cloud
  • NodeJS
  • Photon Engine
  • Large range of tools, SDKs, and Libraries
  • FaaS
  • NoSQL DB
  • Redis
  • Flash
  • ActionScript
  • And More


  • Gazi University – Computer Programming
  • Macka ATL – Computer Programming

Suat Sahin