About Me

Suat Şahin

With over 15 years of extensive experience, my journey in the gaming industry began in 2004 during my high school years. Starting as Flash and ActionScript developer. Since then, I have had the privilege of working for reputable companies, leading teams, and contributing to the development of various genres, spanning from casual to mid-core, for both mobile and web platforms.

Throughout my career, I have embraced Unity and C# as my go-to tools, allowing me to delve into the world of game development and design. Moreover, I have gained valuable expertise in Google Firebase, Cloud, NodeJS, TypeScript, NoSQL DB, and other backend technologies, all of which have greatly enriched my knowledge and skills in multiplayer game development.

One of my strengths lies in handling large-scale projects, as I take immense pleasure in crafting robust game architectures that can withstand the test of time. When approaching a new endeavor, I consider the final product, the capabilities of the team, available resources, and, most importantly, the target audience.

Career Past

My skills; 

  • Full-Stack development, Client & Backend
  • Strong game product experience, from idea to production
  • Technical decision making
  • Analytic Thinking
  • Strong Game Architecture and OOP code design
  • Cross-Platform (Mobile, web)

Techs such as;

  • Unity3D 
  • C#
  • TypeScript
  • Firebase
  • Google Cloud
  • NodeJS
  • Photon Engine
  • Large range of tools, SDKs, and Libraries
  • FaaS
  • NoSQL DB
  • Redis
  • Flash
  • ActionScript
  • And More


  • Gazi University – Computer Programming
  • Macka ATL – Computer Programming